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More Works

     Additional "Featured" Pieces

"CREATE" was designed and developed in 7 months using the Unity game engine by a team of 16 to 20 collaborators across 5 different time zones, 
with its beta version launched on both the Oculus Rift and Samsung Gear VR stores via limited distribution.

Vicki was in charge of the management of the company; developer partnerships and communications; project conception, documentation and launch; leading of the in-house project team; and execution of major 3D art assets and all UI/UX assets of the project.

[Virtual Reality Game Sample]


A never-ending virtual reality mobile & desktop experience, "CREATEis a VR game that takes users into the future of humanity where humans have transcended their bodily forms to become gods, allowing players to re-design and re-write a reality of their choice.

[Interactive Virtual Reality Sample]


An interactive VR experience, "Talking with Dinosaurs" is a one-man experiential project created for the Oculus Rift headset. "Talking with Dinosaurs" allows users to possess dinosaurs and view the world through their lens as they immerse themselves in this explorative interaction, roaming around as creatures that have long been extinct.

"Talking with Dinosaurs" was completely developed, tested and implemented in 4 weeks, using the Unreal game engine.

Vicki was in charge of the development and execution of the all aspects of the project from conception to delivery.

[Producing Work Sample]

A visual-effects intensive 10-minute short film, "The Painter" is a no-dialogue narrative about a lowly-painter who stumbles across a mysterious paint brush which allows him to break through the boundaries of reality, with dire consequences.

"The Painter" made its world premiere screening as the opening short at the Palm Beach International Film Festival (PBIFF) in Florida, USA on April 4, 2014 and screened at the Florida Supercon Super Geek Film Festival on July 4 and 6, 2014.

It made its Asian premiere at the Singapore Short Film Awards (SSFA) in Singapore on March 7, 2015.

The film has received reviews from online radio stations and independent filmmakers as being a creative and unique work of art.

The complete list of credits is at the end of this video. To view its visual effects breakdown, click here.

[Art Pieces Sample]

Selected traditional, digital & computer graphic art works done through the years 2010 to present time.

If you would like to have some of these art pieces on shirts, mugs & other products, visit the Shop.

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